using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_LOOTA_839 : SimTemplate //* 混乱卷轴 Scroll of Confusion
	{
		//Each minion randomly chooses a side of_the_battlefield.
		//随机分配每个随从的控制权。
		
		
	}
}
